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Simple Story
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This is the complete list of members for Player, including all inherited members.
| _collider | Creature | protected |
| _creatrureAction | Creature | protected |
| _fallMultiplier | Creature | protectedstatic |
| _gravity | Creature | protectedstatic |
| _groundCheckRayExtraLenght | Creature | protectedstatic |
| _groundCheckRayLenght | Creature | protected |
| _groundLayer | Creature | protected |
| _isGrounded | Creature | protected |
| _jumpForce | Creature | protectedstatic |
| _linearDrag | Creature | protectedstatic |
| _maxMovementSpeed | Creature | protectedstatic |
| _minMovementSpeed | Creature | protectedstatic |
| _movementDirection | Creature | protected |
| _movementForce | Creature | protectedstatic |
| _rigidbody | Creature | protected |
| _verticalLinearDrag | Creature | protectedstatic |
| Awake() | Creature | private |
| CreatureAction enum name | Creature | protected |
| FixedUpdate() | Player | private |
| Jump() | Creature | protected |
| ModifyPhysics() | Creature | protected |
| Move() | Creature | protected |
| Update() | Player | private |