Simple Story
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This is the complete list of members for Player, including all inherited members.
_collider | Creature | protected |
_creatrureAction | Creature | protected |
_fallMultiplier | Creature | protectedstatic |
_gravity | Creature | protectedstatic |
_groundCheckRayExtraLenght | Creature | protectedstatic |
_groundCheckRayLenght | Creature | protected |
_groundLayer | Creature | protected |
_isGrounded | Creature | protected |
_jumpForce | Creature | protectedstatic |
_linearDrag | Creature | protectedstatic |
_maxMovementSpeed | Creature | protectedstatic |
_minMovementSpeed | Creature | protectedstatic |
_movementDirection | Creature | protected |
_movementForce | Creature | protectedstatic |
_rigidbody | Creature | protected |
_verticalLinearDrag | Creature | protectedstatic |
Awake() | Creature | private |
CreatureAction enum name | Creature | protected |
FixedUpdate() | Player | private |
Jump() | Creature | protected |
ModifyPhysics() | Creature | protected |
Move() | Creature | protected |
Update() | Player | private |